HCI Nerdz

HCI Nerdz

Honest surfaces. Lower cognitive tax. HCI and UI/UX innovation for interfaces that respect how minds work.

Shell and CLI standards live at our sibling org, openshellorg.

What we fight for

The bug is often discoverability and product representation — not missing backend capability.

Blog

Essays on HCI, UI, and UX — separate from org news.

  1. Sequence as the top-level: pipeline composer interfaces

    When a system applies rules in order, the processing-map surface should show that order as one spine — not scatter steps across settings pages until the machine contradicts itself.

  2. Share the IR, not the pixels: a strategy for multi-ecosystem UI prototypes

    For interaction-heavy prototypes, share meaning and behavior — domain IR plus a headless controller — and hand-write thin views per ecosystem. Do not aim to auto-convert full UI.

  3. Fundamental contexts for portable UI

    Maybe portability is not one mega-spec but a small set of fundamental contexts — structure, placement, events, 2D/3D surfaces, zoom — composed on purpose.

All essays →

Demos

Interactive experiments, grouped by pattern — processing maps, product representation, attention, theme, and more.

All demos by category →

News

Org updates as HCI Nerdz takes shape — not essays.

  1. Hello, HCI Nerdz

    The org is live — honest surfaces, lower cognitive tax, and a clean split from shell/CLI work.

All news →

Partners

Related work from sibling organizations.