HCI Nerdz / Demos / Actor-model agentic UI
Demo · Actor-model agentic UI
Actor-model agentic UI desk
Main and discussion chat stay on a different cadence than worker output. The coordinator
thread carries summaries and planning — not every agent line. Workers appear as tiles and
status chips; fork a node when you need the full transcript. Linear, grid, and tree are
projections over the same persisted graph; a temporal scrubber spans all modes when you
need to rewind activity across parallel nodes.
Essay
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Docs
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DevCentr harness
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Piles (email canvas sibling)
Today's serialized surface — the problem this desk replaces. Same aggregate header repeated;
Done cards duplicated in the scroll.
Linear
Grid
Tree
Linear — coordinator and discussion nodes in a sidebar; main thread is discussion only; workers as compact status.
Coordinator node 9 of 12 running Epoch 1
Spawn: coord-001 → disc-org-connect → task nodes
Working Waiting Unread Read Needs you Completed
Linear mode — main thread is discussion only; worker output lives in tiles and forks.
What you are seeing Cadence separation — main and discussion chat carry coordinator voice;
worker agents do not flood the scroll. Workers show as tiles and status chips; fork for
the full transcript.
Linear — discussion/coordinator nodes in a sidebar; main thread stays
thin; workers as compact PM status, not transcript lines.
Grid — parallel task tiles with job dots and summaries; fork on click;
same store as linear.
Tree — left-to-right spawn lineage; + adds a demo child
node. Spawn-on-drift without polluting the parent log.
PM statuses — working, waiting, unread, read, needs you, completed —
colorized like mail, not only done/running/blocked.
Temporal scrubber — spans linear, grid, and tree to rewind activity
across parallel nodes (demo slider; full widget planned in harness).
Title index — topic renames leave a bookmark stack beside the fork panel.